sims 3 iphone game review

Over the last year or so the iPhone has seen many quality games that have brought smart phone gaming to new heights.  EA has helped bring many classic and high profile games to the iPhone and The Sims 3 is one of them.  A well rounded and robust package, The Sims 3 can really swallow a lot of your time if you let it.

I’ve never played the Sims before, so I was mildly surprised with the playability and all that one could do with your Sim.  But at the same time it was hard for me to get excited or look forward to playing it.  I felt like I was limited to the parameters of ‘living” too much, and that nothing I did was very interesting or compelling.

Storyline/ Plot:

The whole object of The Sims 3 is to replicate a microcosm under your direct command.  Make friends, get jobs, repair stuff, cook meals, and numerous other activities will keep you and your Sim occupied til’ the end of the day.  It’s up to you to decide who your Sim will be based on the choices you make and the effect you have on other SIMs and your surrounding environments.  The game is very open ended with a myriad of possibilities at your disposal so in the end the “ultimate goal” is to be whatever person you want to be.


Considering the scope of the game and the size of the screen, I thought that the graphics were great.  Zoom and rotation controls were smooth and I never felt like the iPhone 3G couldn’t handle the graphics.  Character models were on the large side and interior and exterior environments were decent.  I wasn’t blown away by anything in particular nor was I ever disappointed.  I would have liked to have seen more enthusiasm in the design of the exterior environments as they were kind of stale and tepid.


Minimal at best.  Not a whole lot going on.  No voice acting and the majority of music was during menu screens.  There are some environmental noises like birds chirping and such, but the sound design in general left much to be desired.  So although the sound is probably the game’s biggest flaw or altogether missing component, though, it doesn’t really impede upon the playing experience.


All the controls worked flawlessly and I never had a problem doing what I wanted to do.  From the menus to the in-game commands, the iPhone layout had a great design and was very fluid.  The screen seemed a little crowded at times, but it never really hindered the gameplay; easily the best part of the game in my opinion.  Never do you need help performing the various tasks and actions of your Sim such as moving or buying furniture and cooking on the stove.  The implementation of the controls for the iPhone is a novel achievement that any “non” gamer could instantly find accessible.

Replay Value:

Quite limitless.  With all the different wishes, goals, and character set ups there are a ton of ways to play The Sims 3 and it is totally worth the asking price.  It’s actually on sale right now at 30% off for $6.99.  My problem with The Sims 3 is just all the menial meandering that is inherent in the game itself.  Monitoring my Sims bowels and hygiene quickly became redundant and having to go to work (just like in real life) was a real snore.  I even set up my character to be a maniac and that still didn’t make things more exciting.  Watching people sleep and using other people’s showers and toilets just wasn’t that cool.  With that said, The Sims 3 is a real time sucker so if you have the time, The Sims 3 will definitely be there for you.

Final Endings:

EA Mobile has truly done an impressive thing with The Sims 3.  It’s a full game and you can tell that not many corners were cut in order to bring this game to the iPhone.  And while I found the game to be extremely tedious and boring that’s not to say that others cannot enjoy all that The Sims 3 has to offer.


  • Quality game design and iPhone interface
  • Endless amounts of replay value
  • Impressive graphics


  • Redundancy for days
  • Sounds is weak
  • Did I mention that I was bored?

Buy it here for $6.99

Jeff B