You pay full price for a digital game. The publisher shuts down its servers two years later, your library entry goes gray, and the game is simply gone. Mexican lawmakers want to make that outcome harder to pull off quietly. Senator Luis Donaldo Colosio Riojas and federal deputy Iraís Reyes have put forward a reported consumer-rights initiative targeting how digital goods are sold in Mexico. The proposal has not been enacted; no bill number, final legislative text, or implementation timetable has been confirmed in available reporting.
The initiative follows an antitrust complaint Colosio and Reyes reportedly filed earlier in 2026 against Sony, over the company’s reported plan to stop producing physical PlayStation games from 2028.
What the Proposal Would Cover
Three reported measures address disclosure, preservation, and enforcement access for digital purchases.
The disclosure requirement sits at the center of the initiative. Companies selling digital goods would need to state clearly, at the point of sale, whether you are purchasing the product or merely obtaining a license to use it. If you worry you are paying too much for something you do not truly own, this measure speaks directly to that concern.
As Colosio and Reyes reportedly stated in the initiative’s public messaging, according to Vandal El Español, that distinction currently lives deep inside terms of service that most buyers never read.
Everything you buy online must be yours, and if it isn’t, they must expressly tell you that what you acquired is a license.
Luis Donaldo Colosio Riojas and Iraís Reyes, as reported by Vandal El Español
A second measure addresses what happens after a game’s servers go dark. Under the proposal, purchasers would retain some form of continued access to games even after official support ends. Available reporting does not specify the technical or legal mechanism that companies would be required to provide.
The third element is procedural but arguably the most enforceable. Companies selling digital goods in Mexico would need to maintain a local Mexican business address, giving consumer-protection authorities a practical point of contact when disputes arise. Without a locally reachable legal entity, pursuing a complaint against a foreign storefront presents serious practical obstacles for most consumers.
Why This Is Happening Now
The Sony antitrust complaint and an international preservation campaign both frame the timing of the initiative.
The Sony antitrust complaint makes the context clear. According to reporting by LevelUp, Colosio argued that PlayStation’s reported shift to digital-only distribution could hand Sony significant control over pricing and terms for Mexican players. His framing was direct: “And what you buy digitally isn’t yours, it’s a license that can be taken away.”
The initiative also aligns with Stop Killing Games, an international campaign pushing for requirements that prevent purchased games from becoming completely unplayable after publishers end server support. The Mexican proposal reportedly shares that preservation goal, though its enforcement model has not been detailed.
Several significant questions remain open. No official legislative text has been confirmed. It is unclear which existing Mexican laws would be amended or whether preservation duties would apply only to online-dependent games. No penalty framework for noncompliance has been reported.
Platform operators and publishers have a standing counterargument: digital licenses reflect software copyright, ongoing infrastructure costs, and practical limits on maintaining server support indefinitely. No Sony response to this specific initiative was identified in available reporting.
The broader question Colosio and Reyes are raising is whether national consumer law can keep pace with global digital platforms. Mexico is not the only country asking it, and the answer will matter well beyond its borders.




























