People have always told me, \u201cYou get what you pay for.\u201d Assuming this advice wasn\u2019t somehow exclusive to the cultural traditions of New Jersey, you\u2019ve probably heard that one too. It\u2019s not always the most prudent guidance, but I\u2019ll let you decide for yourself.\r\n\r\nToday, though, I\u2019m here to assert that all those idiom-coining old folks were on to something. When it comes to Genius\u2019 latest Speed Wheel 6 MT, you most certainly get what you pay for. In this case, that\u2019s not a bad thing.\r\n\r\n\r\n\r\nMeet the racing genre\u2019s newest budget peripheral. Most hard-working Americans (myself included) don\u2019t have the capital to afford an Audi R8. Some hard-working Americans (still included) don\u2019t even have the cashflow to thrown down a couple hundred for a plastic steering wheel. Luckily, there\u2019s a solution. Genius, esteemed makers of quality and low-quality tech stuff, are pleased to announce that their latest peripheral is cheap. $89.99, pedals included, ramen included, college-cheap. But does this particular piece of plastic live up to all that cost-cutting hype? The short answer is yes.\r\n\r\nFirst off, this an incredible price for literally anything that hooks up to a PlayStation 3. When you take into account how expensive the hobby of simulated racing is, you\u2019ll finally have the full perspective. Both in theory and practice, you\u2019re getting a good deal. The package comes with the wheel itself, pedals, suction cups, clamps, and a whole handful of useless papers. You\u2019re gonna need probably four of those five items, and for ninety bucks, you\u2019ll be hard-pressed to find a better compilation.\r\n\r\nHere\u2019s the catch. To get the pricing all the way down to that gorgeous double-digit number, the developers had to make a few sacrifices. The shifter feels pretty twiggy, the clamps don\u2019t cling, the manual is useless, the pedals are shoddier than first generation Rock Band, and the force feedback is weaker than a tummy rumble. It\u2019s not all bad, though. If you\u2019re looking for the best possible wheel under $100, this is almost definitely it.\r\n\r\n\r\n\r\nLet\u2019s start with the set-up. Right out of the box, you\u2019ll notice that the wheel feels substantial. It\u2019s solid, it\u2019s textured, and I don\u2019t even mind looking at it. As far as accessories go, it\u2019s not too high-tech, but you\u2019ll survive. It doesn\u2019t have any indicator lights, nor is it wireless, nor does it have any fancy button-mapping tools. As they say, you get what you pay for. This is a working-class wheel, one that comes with practically everything you\u2019ll need to burn some pixelated rubber.\r\n\r\nHere\u2019s the thing: At least initially, getting the set to work is a bit of a challenge. That probably sounds a lot worse than it is, so I\u2019ll break it down. The box doesn\u2019t really come with any kind of valuable instruction manual. You\u2019re on your own. For me at least, this wasn\u2019t much an issue. I ran into a few roadblocks, but at least some of them should be blamed on my own incompetence rather than the decisions of the dev team. It took me awhile, for example, to realize that the Ethernet-shaped plug on the pedals wasn\u2019t supposed to hook up to either of the corresponding ports on my PC or PS3. Even when I managed the correct setup, there was no indication of whether or not the console had actually recognized my device.\r\n\r\nAfter playing with the wheel for a few minutes, I was blessed with a couple of epiphanies: The Ethernet-looking plug actually connects to a hidden slot on the wheel itself, the default control settings have the gas pedal mapped to \u2018X,\u2019 and when plugged into a PC, the device will show up as an Xbox controller. What?\r\n\r\n\r\n\r\nSo none of that makes much sense, or at the very least, it could\u2019ve been better explained. In the long term, though, it doesn\u2019t really matter. I\u2019m sitting down with Gran Turismo, I\u2019ve got a steering wheel between my palms, and the clock is ticking. Barring some minor unboxing issues, the wheel\u2019s perfect.\r\n\r\nI slam down on the gas, give the wheel a little nudge\u2014everything\u2019s going great. As usual, I hug the middle of the pack leading into the first turn. Clearly, though, I\u2019ve picked the wrong route for a test drive. The first turn is sharp, awkwardly so. I slide across the lane. Milliseconds later, I\u2019ve skidded my way into the guardrail. That\u2019s when I notice the wheel\u2019s no longer sealed to the desk.\r\n\r\nThe suction cups don\u2019t really cut it. Within ten minutes I\u2019ve installed the included clamps. They\u2019re plastic, very conspicuously plastic, and it feels like they came with a Playmobile set rather than a driving peripheral. Unfortunately, neither mechanism is particularly effective at keeping the controller in place. Even with both the clamps and the cups, a quick jerk always manages to swing the wheel a couple inches to the left or right. When you\u2019re trying to simulate an actual driving experience, that pretty much sucks.\r\n\r\n\r\n\r\nAfter a few tries, I finally got the buttons mapped, the plugs perfected, and the wheel rooted. The pedals still slide across the floor at their personal leisure, but for $89.99? I\u2019m not complaining.\r\n\r\nRegrettably, there\u2019s also the issue of the force feedback. When you\u2019re literally out driving your car on the road, you experience all sorts of bumps, potholes, and strange weather conditions. It affects your steering. More specifically, the resistance caused by tire grip impacts your steering. With a standard controller or keyboard, you\u2019ll feel absolutely all-caps, italicized NONE of that. So, of course, having your own dedicated gaming wheel helps make for a more realistic driving experience. It makes a block of color on the screen feel like it has actual weight.\r\n\r\nGenius\u2019 Speed Wheel 6 MT goes a little limp in this particular department. Despite having been manufactured with a dual motor set-up, the device just doesn\u2019t deliver enough resistance to make for a believable experience. Turning the wheel is almost too leisurely an act, like steering a bicycle. Reality notwithstanding, navigation feels overly simulated. In turn, this makes the cars themselves feel a bit too light. If I wasn\u2019t fully aware of the device\u2019s construction, I\u2019d guess there were a few strong rubber bands holding the thing together. That\u2019s weak.\r\n\r\n\r\n\r\nWhen I\u2019m actually on the road, I drive a Prius. Essentially, that means that I don\u2019t have high standards for racing peripherals. I\u2019m not the kind of guy who\u2019s out there spinning kitties on the cul-de-sac every night. That being said, I\u2019d wholeheartedly recommend the Speed Wheel 6 MT to anyone without the bank balance to afford a more robust model.\r\n\r\nThe development team had to make plenty of sacrifices to ship a ninety-dollar set, and some of those blemishes are hard to overlook. All the same, if you\u2019re saving two hundred dollars, that\u2019s probably a lot easier than you think.