Bethesda has recently announced the Fallout 4 DLC details! These DLC’s, short for downloadable content, are going to add additional enemies, more items to customize your settlements, and a whole new island to explore! Other exciting news includes the leaked details on an update to the hardest difficulty, Survival Mode, and Fallout 4 DLC theories.
Let’s quickly discuss the Fallout 4 DLC pricing. The collection of current and future DLC, called the Season Pass, charges $50. That’s a hefty bill! Luckily each piece is purchasable separately. So let’s cover what we know about each of the Fallout 4 DLCs and see which are worth the price.
Fallout 4 DLC Details
Fallout 4 Automatron DLC
The Fallout 4 Automatron DLC is available now for a relatively cheap $9.99. With this purchase you get heavily customizable robot companions, new robotic enemies stalking the wasteland and a sidequest to stop the menacing Mechanist. The creators of Fallout 4, Bethesda, shared these Fallout 4 DLC details:
“The mysterious Mechanist has unleashed a horde of evil robots into the Commonwealth, including the devious Robobrain. Hunt them down and harvest their parts to build and mod your own custom robot companions. Choose from hundreds of mods; mixing limbs, armor, abilities, and weapons like the all-new lightning chain gun. Even customize their paint schemes and choose their voices!”
Fallout 4 Wasteland Workshop DLC
The next additional content is the Fallout 4 Wasteland Workshop DLC. It will be a little smaller in content, will have a cheaper price tag of $4.99 and arrive in April. With it, you get a plethora of new items to use in your settlement creation, as well as a new capture mechanic to be used against enemies in the wild. Bethesda’s description goes:
“With the Wasteland Workshop, design and set cages to capture live creatures – from raiders to Deathclaws! Tame them or have them face off in battle, even against your fellow settlers. The Wasteland Workshop also includes a suite of new design options for your settlements like nixie tube lighting, letter kits, taxidermy and more!”
Fallout 4 Far Harbor DLC
The Fallout 4 Far Harbor DLC returns to a story focused, high level, and late game content. This was common in the Fallout 3 DLC and Fallout New Vegas DLC. While this Fallout 4 DLC does cost quite a chunk of change, $24.99, it adds a whole new island to explore, new weapons, armors and conflict between the synthetics, the growing but destructive Children of Atom religion, and native wastelanders. This is also the furthest away release in May. Here is a good summary of what to expect:
“A new case from Valentine’s Detective Agency leads you on a search for a young woman and a secret colony of synths. Travel off the coast of Maine to the mysterious island of Far Harbor, where higher levels of radiation have created a more feral world. Navigate through the growing conflict between the synths, the Children of Atom, and the local townspeople. Will you work towards bringing peace to Far Harbor, and at what cost? Far Harbor features the largest landmass for an add-on that we’ve ever created, filled with new faction quests, settlements, lethal creatures, and dungeons. Become more powerful with new, higher-level armor and weapons. The choices are all yours.”
Possible Fallout 4 DLC
The announcement of Far Harbor pushes an aquatic theme. So many fans are finding their Fallout 4 DLC ideas about the large and surprising detailed ocean coming closer to truth. We gathered a series of clues that point towards an underwater city and/or vault being planned for Fallout 4 DLC. In our first clue, we examined the ocean floor itself. The pipes, wrecks, and other odd designs are well covered in this video:
The 2nd clue adds a mysterious Fallout 4 Ghoul Whale theory. It begins with the in-game quote from a caravan worker that their grandfather spotted a glowing ghoul whale in the ocean. Their quote; “Ol’ Peg. A giant blue ghoul whale” is a reference to Captain Ahab from Moby Dick, referring particularly to his one famous peg leg.
Perhaps the whale was an experiment? This Fallout 4 DLC theory is particularly strong as a screen shot from the top secret Institute validates the theory that scientists are, at least, tinkering in the seas.
The 3rd clue adds a reasonable connection to the heavy use of swimming and underwater combat. Hackers found the remains of a nautical themed harpoon gun in the code of Fallout 4. It was cut from the final game for unknown reasons.
Maybe this harpoon gun was supposed to be, or will be, used against the mutated dolphins already lining the shores.
What do you think? Is this a good list of Fallout 4 DLC Details or is this just a loosely compiled list of coincidences? Please leave any of your own Fallout 4 DLC theories in the comments.
Fallout 4 Survival Mode
The Fallout 4 difficulty setting Survival Mode is getting a revamp. Survival Mode tests your wasteland survival skills by limiting resources, raising enemy damage and limiting your own. However, many fans are not finding this enough of a challenge. Sources carefully examined the in-game code to discover additional settings that will heavily affect the gameplay and Fallout 4 Survival Mode strategies needed to survive. We gathered and described the new rules below.
The only way to save at this difficulty is to sleep in a bed for at least an hour. No more quicksaves or autosaves!
Damage is improved on both sides of the fence. You may hit a lot harder but so do your enemies.
Completely removed! Being able to instantly travel to any visited location was a core time and trouble saving mechanic. So be sure to pack a good pair of boots ’cause you are going to be doing a lot of walking! We’ve even prepared a short video to give you an idea of how long it will take to travel the atomic wastelands:
All ammo and precious fusion cores now have a small weight attached to them. A good Fallout 4 survival tip; be careful with those rockets and mini nukes, they can eat up space!
Knowing where bad guys are before you can see them is a huge advantage. Fallout 4 made this possible with your compass alerting you to enemies within a certain range. However, this feature will be completely removed so you’ll need to keep a constant eye on your surroundings.
A brand new mechanic that will draw a lot of players to this higher difficulty. It works pretty simply: the more kills you earn the higher your damage output. This is a passive perk that can be checked via your in-game pip boy menu, but will reset once you sleep for more than an hour.
This survival statistic adds a lot to watch out for. Without fulfilling the need to eat, drink and sleep your character will begin to suffer losses to your SPECIAL stats, health, immunity, and suffer fatigue.
Having a full Action point meter is important to pull off those special and high damage VATS kills. Fatigue is a radiation-like, negative statistic, that subtracts from your total Action Points meter. The more fatigue you suffer, the fewer Action Points you have on command.
While specific diseases are not yet known, causes of certain illnesses are. Eating uncooked meat or drinking unpurified water and your taking hits to your stats again. They are curable with antibiotics.
Craftable or purchasable from doctors, they cure the before mentioned sicknesses. The need for these antibiotics and the new rule to your weight limit will affect your future Fallout 4 survival build. So plan carefully!
Now not all beds will provide the same beneficial rest. The better the bed the longer time spent asleep.
Hurt arms or legs will now remain weakened until they are healed via stimpack.
In the easier modes when you exceed your characters maximum carrying weight you can no longer run or fast travel to locations. In this mode, too much weight will also reduce your Endurance and Agility statics while damaging your legs and overall health.
Companions are a big bonus to combat in Fallout 4. If they take too much damage they fall to the floor, needing a stimpack or the end of combat to stand back up. In this difficulty, they absolutely require aid if they enter a downed state. If they are not healed at all, they return home and you will have to walk all the way back to fetch them.
Enemy and Loot Repopulation
If you have been wandering the atomic wasteland for some time you might notice how some areas, previously cleared of enemies, repopulate for a chance at extra loot. In this harder mode enemies will stay away for much longer so you will need to travel further and further to gather weapons, ammo, and gear.
If these Fallout 4 DLC details made you interested in purchasing, Fallout 4 and its Season Pass are available on Amazon for $49.99..