Some prequels really irritate me. I have a hard time suspending my disbelief around them where mythos and technology are concerned. For instance I don’t feel the technology and the gadgets used in the Star Wars films Eps I-III, came off as older less capable predecessors of the tech used in the original Star Wars Eps IV-VI. They looked sleeker and more streamlined and less clunky. Aesthetically speaking, I would take a Naboo fighter over an X-Wing any day of the week.

So when I heard the upcoming Batman game, one my beloved story-driven beat-em-ups, was taking a trip down memory lane, for the next sequel… The jelly was surreptitiously snatched from my donut. Heck I just recovered from the development change. That was bad news. But the game still looks to retain all that made the previous one compelling. We hear Gotham is more of a working city. Yeah, we heard the same for the last game. That was lie. But Warner meant well. This time we get Deathstroke the Terminator to man-dance with. That’s probably the single best addition Warner could add.

With the fall back in time, Warner promises to show Bats face some of his more challenging enemies again, for the first time. Sorry, I couldn’t help myself. This video here, introduces Firefly. He’s definitely not the most interesting villain. But he does heat things up for Bruce and company.

Batman: Arkham Origins will be available for PC, PS3 and Xbox 360 this October 2013.



Shawn Sanders

 
Shawn loves gadgets, literature, history and games. For 10yrs+ he's straddled both the comic book & video game industries, as a writer, editor, marketing officer & producer. Shawn got his start in tech & games as an editor & Hardware Director for GameRevolution.com. More notable accomplishments include Executive Producer on mobile games Geometry Wars: Retro Evolved & The Shroud.