Yeah, you read that right. Microsoft has officially announced, via their press blog, that two of the Xbox One’s most infamous content policies are about to be reversed. In what is quickly becoming an industry-wide shocker, it now appears that the forthcoming console will no longer restrict used game sales, nor will it require users to connect to the internet at 24-hour intervals.
Here’s a quick update from Don Mattrick, the company’s president of Interactive Entertainment Business:
You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.
Translated, it appears that the gaming community’s collective outrage has fueled the policy reversals enacted today. In a recent Amazon survey, polled gamers outvoted the Xbox One by an absolute landslide, ultimately siding with Sony’s DRM-free PS4. With a final tally of over 21,000 votes to a measly 1,300, it’s clear that even Microsoft’s most dedicated fans were beginning to falter.
Wondering exactly how these new policies will work? Here’s a rundown from Mattrick on the adjusted system:
Straightforward, no? Here’s the info on selling and sharing discs:
These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.
If you’re looking to pre-order, Amazon has you covered. The device will still run you $500, but it’s a much sweeter bargain than it was a few hours ago.