Quantum Conundrum Review

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Spawned in the horrendous heat of a Los Angeles winter, James was born with an incessant need to press buttons. Whether it was the car radio, doorbells on Halloween or lights, James pushed, pressed and prodded every button. No elevator was left unscathed, no building intercom was left un-rung, and no person he’s known has been left un-annoyed.

1 Comment to Quantum Conundrum Review

  1. IridescentShadow

    I would have to agree – at first the game was clever, but knowing the solution and having to repeat 50-60 times because you must do all 10,000 things in the precise order with precise timing is super annoying. At least they could have included some sort of noclip command, so that we could get past the annoying crap puzzles.

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