Marvel vs Capcom 3: Fate of Two Worlds Review (Xbox 360)

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Wolverine Attack

Spawned in the horrendous heat of a Los Angeles winter, James was born with an incessant need to press buttons. Whether it was the car radio, doorbells on Halloween or lights, James pushed, pressed and prodded every button. No elevator was left unscathed, no building intercom was left un-rung, and no person he’s known has been left un-annoyed.

1 Comment to Marvel vs Capcom 3: Fate of Two Worlds Review (Xbox 360)

  1. Redfield a cheezhead??? Any character with a fast projectile attack can be considered a cheezhead. Simply because you cannot discover ways around his projectiles means you aren't good enough and need practice. Perhaps thats what you should be doing instead of downplaying their character choices. 4 characters from street fighter is more than fine its an iconic capcom fighting game for god sake. And 2 characters from one series feels like to much? On the note of doing amazing things without knowing how you did them its quite simple. Having only 4 attack buttons including 2 character call in buttons for a button masher will mean things get easier to pull off with mindless mashing. Anyone who spends time with fighting games knows it takes time, effort, and intelligence to truly get good. Perhaps you should stick to reviewing FPS's or adventure games you can pick up and play by your self because obviously you are not a true fighting game fan.

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