I’ve seen many art installations, public interaction projects and generally awesome things to do with an Xbox Kinect, but this blending of the Razorfish DaVinci gestural interface with the Kinect seems like the most intimate connection realized so far between physical reality and a playfully and subtly artistic virtual reality.

Objects are created, or rather drawn using hand gestures, and gestures also control the physics qualities affecting the objects and environment. Your hands are represented on screen which lets you draw and then manipulate what you’ve drawn once it’s become a ‘physically-enabled’ object.

Gesture-operated environments are the the natural evolution beyond touch-based interfaces, because they take into account the entire volumetric dexterity of the hands, their intention through space expressed on the virtual canvas that the Kinect creates in mid-air.