Xbox 360 backwards compatibility is crap
I love backwards compatibility in consoles. It allows me to sell my old console (for next to nothing — thanks Julie!). It allows me to clear up clutter in my already crowded TV stand. And most importantly, it gives my new console some games for me to play when I grow weary of the launch titles.
So I was happy to hear the XBox 360 was going to support XBox games. Some of them (read Halo) would supposedly even run better and in high definition!
However, I’ve been trying to play through Fable, a Microsoft Game Studios game. Sure this game never lived up to its potential, but it’s damn fun.
You would think Microsoft’s new system, which is supposedly 8 times as powerful as the original could run one of Microsoft’s biggest titles on the old XBox. However, Fable runs mediocre at best on the XBox 360.
The game is extremely choppy and has locked up on me several times. In the 5+ hours I played it on my old XBox, I never encountered one lockup. This time around, several.
I guess when you switch architectures from the x86 to PowerPC, you can never hope for true backwards compatibility. I was just hoping that emulation would work on this powerhouse of a machine. Owell, I’ll take the crappy lockups and overall choppiness over playing most of the Xbox 360 launch titles.
Until Fable 2 comes out for the XBox 360, just make sure you save often and keep your XBox well ventilated!